Create Professional 3D Models with Photo-Real TexturesÂ
that Attract Studios and Clients.
Master Substance Painter in 4 Weeks or Less with a Simple Step-by-Step Process.
The Real Problem of Learning Photo-Real Texturing in Substance Painter.
(No pun intended)
3D Textures feeling a bit flat? From complex tools to achieving photo-realism, here are the issues 3D artists face when creating professional textures.
Sneaky Steep Learning Curve
At first glance, Substance Painter resembles 2D photo editing software, which leads many to underestimate its complexity.
The software's advanced features, such as smart materials and particle brushes, require a deepr understanding of 3D texturing. This complexity results in a steep learning curve for new users.
Baking Maps Burning You Out?
Creating clean mesh maps like normal maps without errors can be challenging. Substance Painter’s powerful baking tools come with numerous settings that may overwhelm beginners.
Many new artists spend hours tweaking bake parameters before they can even begin texturing.
Can’t Keep It Real
Achieving photo-real materials requires mastering roughness, metallic, and normal maps.
Most 3D texturing courses skip these essentials, jumping straight into texturing. Without this foundation, your materials will look unrealistic and lower the quality of your 3D models.
The Solution...
NEXT LEVEL TEXTURING IN SUBSTANCE PAINTER
The fastest way to learn the industry standard 3d texturing software and create photo-real textures.Â
 50 Video Lessons
14 hours of well organized video lectures with no time-lapses.
File Downloads
Quickly level up my presentation templates & project files.
Private Discord Community
Post your exercises, get feedback &Â get your questions answered.Â
Lifetime Access
Never lose access to your courses with lifetime access.
James Heneghan
3DÂ Artist
"The skills I developed from 3D Beast Academy helped me understand the processes to create great artwork for my portfolio which landed me a couple of 3D modeling jobs with a local production house."
Jonathon Valle
Lead Multimedia Artist | NYU
"It's hard to express how much you helped me and how much I learned. It was the right time for me to push my career to the next level. It's happening, I'm living that right now, which is awesome. I got a new promotion and that led to an award at work. And things are going really well!"
Rich Hensman
3D Artist |Â Next
"I feel like since joining the Academy I clearly developed and progressed as a 3D artist, thanks to those skills, I've been able to change jobs recently and started a new role working on CGI homeware work for Next a FTSE 100 company in the UK and one of the biggest fashion retailers.“
OUR STUDENTS WORK AT
Master a PBR Workflow One Layer at a Time.Â
Physically Based Rendering (PBR) is essential for creating realistic materials in game engines like Unreal Engine and renderers like Arnold and V-Ray.
This course simplifies the learning curve by teaching you to master albedo, roughness, metallic, and normal maps for stunning, realistic results.
Â
Learn a Simple Step-by-Step Process to Create Photo-Real TexturesÂ
Any Artist regardless of skill level or experience can quickly learn how to create Professional Textures.Â
STEP 1:Â REFERENCES
Gathering the right reference is key to achieving photo realistic textures. Learn the 3 crucial types of references to get and how to quickly organize them to set up your project for success.
STEP 2: BAKE
Learn how to create your flawless initial baked maps, including normal, curvature, position that will speed up the creation of your final high quality textures.Â
STEP 3:Â TEXTURE
Master the use of masks, fill layers, generators, projections, and filters to create materials that bring your 3D models to life.
STEP 4:Â RENDER
Export your texture maps for rendering in your favorite 3D package or use Substance Painter’s powerful I-Ray renderer. Learn to export and import correctly to create jaw-dropping renders.
Photo-Real Textures are the Secret to Eye-Catching 3D Models.
Textures transform a bland render into a professional portfolio piece that will help you stand out & get you the attention you deserve.
"Now, I feel confident"Â
"I am a student who has been studying 3D for six years, aiming to become a 3D Environmental/Prop Modeler for Film. Before joining the 3D Beast Academy, I struggled with techniques for adding details and had limited knowledge of the program. These issues made me feel as if I was plateauing and unable to produce pieces for my portfolio.
Next Level Texturing in Substance Painter provided thorough explanations of how and why these techniques work, along with a project to practice. Without this course, I would still struggle with creating detailed pieces. Now, I feel confident that my portfolio will be more noticed by recruiters.
Cesar Alexis
PRICING OPTIONS
Access this course in two ways:
Want low monthly payments? Use the Afterpay option at checkout.
Your Plan for Becoming a Professional 3D Artist
Enroll In This Course
Click the teal enroll button, complete your payment, and create an account to start. Or explore our Hard Surface Hero bundle for a comprehensive 3D modeling program.
Watch Video Lessons
Access our extensive lesson library immediately. Follow easy, real-time video lessons with no time-lapses or skipped steps.
Complete the Exercises
Complete self-paced exercises after each video lecture. Post your exercise in our Discord for feedback and support from the community.
Become a PRO!
Complete each Texturing exercise, gaining confidence and learning to create production-quality 3D models. Level up your portfolio, paving the way for you to your dream job.
30 DAY REFUND POLICY
Don't love Hard Surface Hero? We offer full refunds within 30 days. At a 99.2% satisfaction rating, we are confident you WILL love it!
Become the Great 3D Artist You Were Meant to Be
FREQUENTLY ASKED QUESTIONS
I'm a beginner, is this program for me?
Can I download the videos, or is this online-only training?
Can I ask questions if I don't understand something?
What if I enroll in the program and decide it's not for me?
Can't I learn this for Free on YouTube?
Is this program right for me if I have a busy schedule?
Your Instructor & Mentor
Like many beginner artists, I spent years jumping around YouTube tutorials as well as spending a small fortune on a 3d art degree—only to make minimal progress towards a 3D art career.
Today, I'm a professional 3D artist with experience in film and video games. I've created educational content for companies like Autodesk and had my 3D software reviews published in PC Mag.Â
Even though I accomplished most of my career goals, I always thought there must be a simpler, more cost-effective path to mastering the 3D skills to land your dream job working in the film or video games industry.Â
I worked for years to provide a better solution to help up-and-coming artists master 3d art and achieve their career goals.
And that's how Hard Surface Hero was born!
It's a comprehensive yet easy-to-follow program that has transformed thousands of students into industry-ready professionals.
Much Love,
JL Mussi